MCP REGISTRY
io.github.ethanhunt1981/reverse-engineer-anything_supermarioworld
io.github.ethanhunt1981/reverse-engineer-anything_supermarioworld
Byte-exact reverse engineering of Super Mario World (SNES).
Remote connections
1Use these endpoints with a compatible MCP client.
REMOTE ENDPOINTStreamable HTTP
https://gitmcp.io/ethanhunt1981/reverse-engineer-anything_supermarioworld/mcp
GET STARTED
Connect this server
- 01
Check the setup guide
Review the publisher’s documentation for supported clients and installation requirements.
- 02
Configure your client
Add the package or endpoint to your MCP client using the publisher’s instructions. Supply any required credentials in your client settings.
- 03
Connect and explore
Enable the server in your client and review its available tools and permissions.